Boids Flocking Simulation

Description: Artificial life and artificial intelligence is a very interesting field especially for a game programmer. While studying in artificial life I was very interested in flocked on swarming. When seeing swarming down realistically such as the Zerg in Starcraft II it really pokes at this curiosity I have and fondness for hive minds. I found a paper on boids or flocking birds and decided to create a project based on the way birds flock together and avoid other birds and predators. This applet is done in C# and shows the three simple main characteristics of a boid (separation, cohesion, and alignment).

Project Files: PDF

Project Status: Completed

Project Type: Solo

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